A Scoundrel in the Deep
“…My lamp dwindles. Tired and hungry, I must scramble in pitch dark, only a few matches in my pocket separate me from endless inky blackness. My fate is in my own hands.”
A Scoundrel in the Deep is a collaborative storytelling game for two adults, a matchbox, and an ashtray.
- Found in Volume 1, Issue 6.
- For 2 players.
- Designed by Renato Ramonda.
- Developed by Flavio Mortarino.
- Illustrated by Ed Heil.